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Submarine
submarines are a premium unit of Supremacy 1914. They're a stealth unit makng them a force to be reckoned with on the high seas. As long as submarines do not attack, they are invisible -
Battleship
The Battleship, abbreviated in Chat and the Forums as "BB" or "BS" is a naval unit of Supremacy 1914. The Battleship, commonly employed in Battle Groups, or Flotillas, are considered by many to be a -
Light Cruiser
The Light Cruiser, also known in chat as the CL, is a Naval Unit of Supremacy 1914. Mainly used early on in almost all games where it is available, the CL is capable of providing -
Fortress
Fortresses are an extremely important and cheap upgrade for your provinces. They provide a morale bonus to your people and a defensive bonus to your troops which rise with the level of the fortress. Furthermore -
Bomber
Airplanes are perfect for aerial reconnaissance, bombing enemy units and for air raid defenses over your provinces. In order for airplanes to take-off, it is necessary to build an aerodrome, an aerodrome is also -
Economy
In total, there are three different categories of resources that are very much needed by the citizens, namely food, building materials, and energy. Luckily all those resources are available on the territory. At the beginning -
Warfare
War, and Peace This is your Strategic Map. This is the place to give orders to all your infantry brigades, tank divisions and battle groups when all diplomacy and negotiation has failed. While moving your -
Province Administration
The map on the left shows you the current state of your nation. There you can see all the provinces you already own plus some additional information which helps you to get a quick overview -
Game Mechanics 101
This guide has been written to help those who need to brush up on game mechanics. This article is intended for newcomers and somewhat experienced players. See Game Mechanics 102 for more advanced stuff. This -
Supremacy1914 Wiki
https://ironorder1919.fandom.com/wiki/Iron_Order_1919_Wiki Iron Order 1919 Wiki! Edit now and get$10! Economy Read more Roleplaying Read more -
Diplomacy
Besides these aspects of publicity, the direct relations to your European neighbours are what matters most in the World where every leader is struggling for power and fighting their downfall. It is necessary to know -
Artillery
Artillery are the game's basic ranged weapon, being able to target enemy units without coming directly into contact with them. Artillery are cheap and quick to construct and requiring a level 1 factory can -
Tank
Tanks are the Basic Heavy mobile unit of S1914. With an average damage output of 4, this unit, while being in the mid range of cost units, it has some of the best Damage:Cost -
Armoured Car
The Armoured car (also called the "AC") is the fastest unit in the game reaching a speed of 72 km/h on land. It is also the first mechanical unit to be available to build -
Factory
Factories enable the production of mechanized units and is the single most important building when it comes to constructing an army. Factories become available on day 8 and a level 2 workshop must have been -
Balloons
Balloons are a gold unit of S1914, and are tools for reconnaissance and can largely improve the range of sight of ground units, but they possess hardly any attack or defense strength. Thanks to their -
Game Mechanics 102
Alright, so you have a good understanding of the game but need more information. You came to the right article. Hold both left and right buttons while moving the mouse to select troops from an -
Barracks
Barracks train infantry over time more rapidly than recruiting offices, for 1000 grain and 500£ per day. Barracks are a more elite form of Recruitment Offices, but they come with a price - their 1000 grain -
Europe 1914
Europe 1914 (or the "10 player map") is a free map that hosts up to 10 players. It's the oldest of the current maps, and is popular in alliance- and tournament games. Resources are -
Why Join An Alliance?
So what is an alliance? It's called a guild, clan or community in other games. It's a group of friends to play together among themselves or against other groups of friends. Each alliance -
Railway
A railway increases troop movements by 150% across a province. It also boosts resource production by 33%, morale by 7% and enables railguns to move across the province. Railways require 500 coal per day to -
Capital
The capital is a required province upgrade. There can only be one capital per country, but it can be moved to another province. The morale of a nation will be severely affected by the loss -
Workshop
Workshop is a building available from day 1 and can be upgraded to level 2. It has the shortest construction time of all buildings, 15 seconds for level 1 and 30 minutes for level 2 -
Roleplaying
For a long time now, we have had a prolonged internal struggle in the Role Playing Community of S1914, an endless attempt to reconcile with itself. In the belief and hope that a modicum of -
Custom Flags
On this page you will find a selection of custom flags which you can use in-game, as well as their authors and any notes they would like to include about the artwork. Split countries
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